The RPCUIDUtil class is a copy of UIDUtil without some functions that cause dependency problems when RPC messages are put in a bootstrap loader.
Static methods
staticcreateUID():String
Generates a UID (unique identifier) based on ActionScript's pseudo-random number generator and the current time.
The UID has the form
"XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX"
where X is a hexadecimal digit (0-9, A-F).
This UID will not be truly globally unique; but it is the best we can do without player support for UID generation.
Returns:
The newly-generated UID.
staticfromByteArray(ba:ByteArray):String
Converts a 128-bit UID encoded as a ByteArray to a String representation. The format matches that generated by createUID. If a suitable ByteArray is not provided, null is returned.
Parameters:
ba | ByteArray 16 bytes in length representing a 128-bit UID. |
---|
Returns:
String representation of the UID, or null if an invalid ByteArray is provided.
staticisUID(uid:String):Bool
A utility method to check whether a String value represents a correctly formatted UID value. UID values are expected to be in the format generated by createUID(), implying that only capitalized A-F characters in addition to 0-9 digits are supported.
Parameters:
uid | The value to test whether it is formatted as a UID. |
---|
Returns:
Returns true if the value is formatted as a UID.
statictoByteArray(uid:String):ByteArray
Converts a UID formatted String to a ByteArray. The UID must be in the format generated by createUID, otherwise null is returned.
Parameters:
String | representing a 128-bit UID |
---|
Returns:
ByteArray 16 bytes in length representing the 128-bits of the UID or null if the uid could not be converted.