Utility functions for managing focus with a d-pad.
Utility functions for working with dates.
Utility functions for determining the capabilities of the current device.
Manages display objects that need to be created dynamically, such as sub-components of a complex UI component.
Display list utility functions.
Utility that provides a pull gesture with touch events.
Allows a component to claim exclusive access to a pointer to avoid dragging, scrolling, or other interaction conflicts. In particular, if objects are nested, and they can be scrolled or dragged, it's better for one to eventually gain exclusive control over the pointer. Multiple objects being controlled by the same pointer often results in unexpected behavior.
Focus utility functions.
Changes a target's state based on keyboard events, like a button.
Utility functions for mathematical calculations.
Utility functions for use with the
Changes a target's state based on pointer events (
Utility functions for working with the
Utility functions for scaling geometry.
Selects a scale value for the application based on the screen density (sometimes density is called DPI or PPI).
Utility that provides touch and mouse wheel scrolling capabilities for any interactive display object.
Utility functions for