Loads and displays an asset using either OpenFL's asset management system or from a URL.

Supports assets of the following types:

Events:

openfl.events.Event.COMPLETE

Dispatched when AssetLoader.source successfully completes loading asynchronously. If AssetLoader.source is pre-loaded by openfl.utils.Assets, this event will not be dispatched.

openfl.events.ProgressEvent.PROGRESS

Dispatched periodically as AssetLoader.source loads asynchronously. If AssetLoader.source is pre-loaded by openfl.utils.Assets, this event will not be dispatched.

openfl.events.IOErrorEvent.IO_ERROR

Dispatched if an IO error occurs while loading AssetLoader.source.

openfl.events.SecurityErrorEvent.SECURITY_ERROR

Dispatched if a security error occurs while loading AssetLoader.source.

Available since

1.0.0

.

See also:

Constructor

new(?source:String, ?completeListener:Event ‑> Void)

Creates a new AssetLoader object.

Available since

1.0.0

.

Variables

read onlyoriginalSourceHeight:Null<Float>

The original height of the source asset, measured in pixels. May return null, if the source is null, or if the source has not yet completed loading.

Available since

1.0.0

.

See also:

read onlyoriginalSourceWidth:Null<Float>

The original width of the source asset, measured in pixels. May return null, if the source is null, or if the source has not yet completed loading.

Available since

1.0.0

.

See also:

scaleMode:StageScaleMode

Determines how the asset will be scaled within the width and height of the AssetLoader instance. Uses the same constants from StageScaleMode that are used to scale the OpenFL stage.

The following example maintains the aspect ratio of the asset, but displays no border, and may crop it to fit:

loader.scaleMode = StageScaleMode.NO_BORDER
Available since

1.0.0

.

See also:

source:String

Sets the loader's source, which may be either the name of an asset or a URL to load the asset from the web instead.

The following example sets the source to an asset name:

loader.source = "my-asset-name";

The following example sets the source to a URL:

loader.source = "https://example.com/my-asset.png";
Available since

1.0.0

.

Inherited Variables

Defined by FeathersControl

@:bindable("creationComplete")read onlycreated:Bool

Determines if the component has been initialized and validated for the first time.

In the following example, we check if the component is created or not, and we listen for an event if it isn't:

if(!control.created)
{
	control.addEventListener(FeathersEventType.CREATION_COMPLETE, creationCompleteHandler);
}

See also:

@:value(null)@:styledisabledAlpha:Null<Float> = null

When disabledAlpha is not null, sets the alpha property to this value when the the enabled property is set to false.

Available since

1.0.0

.

@stylefocusPaddingBottom:Float

Optional padding outside the bottom edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusPaddingLeft:Float

Optional padding outside the left edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusPaddingRight:Float

Optional padding outside the right edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusPaddingTop:Float

Optional padding outside the top edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusRectSkin:DisplayObject

An optional skin to display when an IFocusObject component receives focus.

Available since

1.0.0

.

@:bindable("layoutDataChange")includeInLayout:Bool

@:bindable("initialize")read onlyinitialized:Bool

Determines if the component has been initialized yet. The initialize() function is called one time only, when the Feathers UI control is added to the display list for the first time.

In the following example, we check if the component is initialized or not, and we listen for an event if it isn't initialized:

if(!control.initialized)
{
	control.addEventListener(FeathersEvent.INITIALIZE, initializeHandler);
}
Available since

1.0.0

.

See also:

@style@:bindable("layoutDataChange")layoutData:ILayoutData

read onlystyleContext:Class<IStyleObject>

The class used as the context for styling the component. If a subclass of a component should have different styles than its superclass, it should override the get_styleContext getter. However, if a subclass should continue using the same styles as its superclass, it happens automatically.

Available since

1.0.0

.

styleProvider:IStyleProvider

Typically used by the theme to provide styles to each component, but a custom style provider may be provided that will take precedence over the theme's style provider.

When a component initializes, its style provider sets properties that affect the component's visual appearance. If the style provider dispatches StyleProviderEvent.STYLES_CHANGE after the component has initialized, the original properties set by the style provider will be reset to their default values and before applying the new property values.

Setting the style provider or replacing an existing style provider before a component initializes will queue up the style changes until after initialization. Once a component initializes, the style provider may be changed, but the changes will be applied immediately. Similarly to when a style provider dispatcches StyleProviderEvent.STYLES_CHANGE, any properties that were set by the previous style provider will be reset to their default values before applying the new style provider.

If the themeEnabled property is false, the current theme's style provider will be ignored. However, if a custom style provider was provided from outside of the theme, it will still be used.

Available since

1.0.0

.

See also:

variant:String

May be used to provide multiple different variations of the same UI component, each with a different appearance.

Available since

1.0.0

.

Defined by MeasureSprite

Defined by ValidatingSprite

read onlyvalidating:Bool

Indicates if the display object is currently validating.

Available since

1.0.0

.

Inherited Methods

Defined by FeathersControl

private@:dox(show)initialize():Void

Called the first time that the UI control is added to the stage, and you should override this function to customize the initialization process. Do things like create children and set up event listeners. After this function is called, `FeathersEvent.INITIALIZE is dispatched.

The following example overrides initialization:

override private function initialize():Void {
	super.initialize();

}
Available since

1.0.0

.

See also:

move(x:Float, y:Float):Void

Sets both the x and y positions of the control in a single function call.

Available since

1.0.0

.

See also:

  • DisplayObject.x

  • DisplayObject.y

setFocusPadding(value:Float):Void

setSize(width:Float, height:Float):Void

Sets both the width and height dimensions of the control in a single function call.

Available since

1.0.0

.

See also:

  • DisplayObject.width

  • DisplayObject.height

private@:dox(show)setStyle(styleName:String, ?state:EnumValue):Bool

Determines if a style may be changed, and restricts the style from being changed in the future, if necessary.

Available since

1.0.0

.

Defined by MeasureSprite

private@:value({ minHeight : 0.0, minWidth : 0.0 })@:dox(show)saveMeasurements(width:Float, height:Float, minWidth:Float = 0.0, minHeight:Float = 0.0, ?maxWidth:Float, ?maxHeight:Float):Bool

Saves the calculated dimensions for the component, replacing any values that haven't been set explicitly. Returns true if the reported values have changed and Event.RESIZE was dispatched.

Available since

1.0.0

.

Defined by ValidatingSprite

isInvalid(?flag:InvalidationFlag):Bool

Indicates whether the control is pending validation or not. By default, returns true if any invalidation flag has been set. If you pass in a specific flag, returns true only if that flag has been set (others may be set too, but it checks the specific flag only. If all flags have been marked as invalid, always returns true.

The following example invalidates a component:

component.setInvalid();
trace(component.isInvalid()); // true
Available since

1.0.0

.

runWithInvalidationFlagsOnly(callback:() ‑> Void):Void

Calls a function that temporarily limits setInvalid() calls to setting invalidation flags only, and the control will not be added to the validation queue. In other words, setInvalid() calls will work similarly to setInvalidationFlag() instead.

Typically, this method should be called only during validation. If called outside of update(), the component's validation may be delayed until a future call to setInvalid().

Available since

1.2.0

.

runWithoutInvalidation(callback:() ‑> Void):Void

Calls a function that temporarily disables invalidation. In other words, calls to setInvalid() will be ignored until the function returns.

Available since

1.0.0

.

setInvalid(?flag:InvalidationFlag):Void

Call this function to tell the UI control that a redraw is pending. The redraw will happen immediately before OpenFL renders the UI control to the screen. The validation system exists to ensure that multiple properties can be set together without redrawing multiple times in between each property change.

If you cannot wait until later for the validation to happen, you can call validate() to redraw immediately. As an example, you might want to validate immediately if you need to access the correct width or height values of the UI control, since these values are calculated during validation.

The following example invalidates a component:

component.setInvalid();
trace(component.isInvalid()); // true
Available since

1.0.0

.

private@:dox(show)setInvalidationFlag(flag:InvalidationFlag):Void

Sets an invalidation flag. This will not add the component to the validation queue. It only sets the flag. A subclass might use this function during draw() to manipulate the flags that its superclass sees.

Available since

1.0.0

.

See also:

private@:dox(show)update():Void

Override to customize layout and to adjust properties of children. Called when the component validates, if any flags have been marked to indicate that validation is pending.

The following example overrides updating after invalidation:

override private function update():Void {
	super.update();

}
Available since

1.0.0

.