class TextInput
package feathers.controls
extends FeathersControl › MeasureSprite › ValidatingSprite
implements IFocusObject, ITextControl, IStateContext<TextInputState>
A text entry control that allows users to enter and edit a single line of uniformly-formatted text.
The following example sets the text in a text input, selects the text, and listens for when the text value changes:
var input = new TextInput();
input.text = "Hello World";
input.selectRange(0, input.text.length);
input.addEventListener(Event.CHANGE, input_changeHandler);
this.addChild(input);
1.0.0
.See also:
Constructor
Variables
backgroundSkin:DisplayObject
The default background skin for the text input, which is used when no
other skin is defined for the current state with setSkinForState()
.
The following example passes a bitmap for the text input to use as a background skin:
input.backgroundSkin = new Bitmap(bitmapData);
1.0.0
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read onlycurrentState:TextInputState
The current state of the text input.
1.0.0
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disabledTextFormat:TextFormat
The font styles used to render the text input's text when the text input is disabled.
In the following example, the text input's disabled text formatting is customized:
input.enabled = false;
input.disabledTextFormat = new TextFormat("Helvetica", 20, 0xee0000);
1.0.0
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displayAsPassword:Bool
Masks the text so that it cannot be read.
In the following example, the text input's text is displayed as a password:
input.displayAsPassword = true;
1.0.0
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editable:Bool
Indicates if the text input is editable.
The following example disables editing:
textInput.editable = false;
1.0.0
.embedFonts:Bool
Determines if an embedded font is used or not.
In the following example, the text input uses embedded fonts:
input.embedFonts = true;
1.0.0
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paddingBottom:Float
The minimum space, in pixels, between the text input's bottom edge and the text input's content.
In the following example, the text input's bottom padding is set to 20 pixels:
input.paddingBottom = 20.0;
1.0.0
.paddingLeft:Float
The minimum space, in pixels, between the text input's left edge and the text input's content.
In the following example, the text input's left padding is set to 20 pixels:
input.paddingLeft = 20.0;
1.0.0
.paddingRight:Float
The minimum space, in pixels, between the text input's right edge and the text input's content.
In the following example, the text input's right padding is set to 20 pixels:
input.paddingRight = 20.0;
1.0.0
.paddingTop:Float
The minimum space, in pixels, between the text input's top edge and the text input's content.
In the following example, the text input's top padding is set to 20 pixels:
input.paddingTop = 20.0;
1.0.0
.prompt:String
The text displayed by the text input when the length of the text
property is 0
.
The following example sets the text input's prompt:
input.prompt = "Minimum 8 characters required";
1.0.0
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promptTextFormat:TextFormat
The font styles used to render the text input's prompt text.
In the following example, the text input's prompt formatting is customized:
input.promptTextFormat = new TextFormat("Helvetica", 20, 0xcc0000);
1.0.0
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restrict:String
Limits the set of characters that may be typed into the TextInput
.
In the following example, the text input's allowed characters are restricted:
input.restrict = "0-9";
1.0.0
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scrollX:Float
The horizontal scroll position (on the x-axis) of the text, measured in pixels.
The following example changes the text input's scroll position:
input.scrollX = 20.0;
1.0.0
.read onlyselectionActiveIndex:Int
The character position of the active part of the selection. If the selection is changed with the arrow keys, the active index changes and the anchor index stays fixed. If both the active index and the anchor index are equal, then no text is selected and both values represent the position of the caret.
1.0.0
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read onlyselectionAnchorIndex:Int
The character position of the anchor part of the selection. If the selection is changed with the arrow keys, the active index changes and the anchor index stays fixed. If both the active index and the anchor index are equal, then no text is selected and both values represent the position of the caret.
1.0.0
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text:String
The text displayed by the text input.
When the value of the text
property changes, the text input will
dispatch an event of type Event.CHANGE
.
The following example sets the text input's text:
input.text = "Good afternoon!";
1.0.0
.See also:
openfl.events.Event.CHANGE
textFormat:TextFormat
The font styles used to render the text input's text.
In the following example, the text input's formatting is customized:
input.textFormat = new TextFormat("Helvetica", 20, 0xcc0000);
1.0.0
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verticalAlign:VerticalAlign
How the content is positioned vertically (along the y-axis) within the text input.
The following example aligns the text input's content to the top:
input.verticalAlign = TOP;
See also:
Methods
getSkinForState(state:TextInputState):DisplayObject
Gets the skin to be used by the text input when its currentState
property matches the specified state value.
If a skin is not defined for a specific state, returns null
.
1.0.0
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getTextFormatForState(state:TextInputState):TextFormat
Gets the text format to be used by the text input when its currentState
property matches the specified state value.
If a text format is not defined for a specific state, returns null
.
1.0.0
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selectRange(anchorIndex:Int, activeIndex:Int):Void
Selects the specified range of characters.
The following example selects the first three characters:
input.selectRange(0, 3);
1.0.0
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setSkinForState(state:TextInputState, skin:DisplayObject):Void
Set the skin to be used by the text input when its currentState
property matches the specified state value.
If a skin is not defined for a specific state, the value of the
backgroundSkin
property will be used instead.
1.0.0
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setTextFormatForState(state:TextInputState, textFormat:TextFormat):Void
Set the text format to be used by the text input when its currentState
property matches the specified state value.
If a text format is not defined for a specific state, the value of the
textFormat
property will be used instead.
1.0.0
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