extended by BaseDelegateEffectContext, BaseEffectContext, NoOpEffectContext
Gives a component the ability to control an effect.
The total running time of the effect, measured in seconds.
The current position of the effect, in the range of
The effect's target object, which may be modified in some way, such as animating one of the target's properties.
Pauses an effect that is playing at the current position.
Starts playing the effect from the current position.
Starts playing the effect from its current position back to the
beginning (completing at a position of
Stops the effect at its current position and forces