A menu bar.

The following example sets the data provider, tells the item renderers how to interpret the data, and listens for when an item renderer is triggered:

var menuBar = new MenuBar();
menuBar.dataProvider = new ArrayHierarchicalCollection<MenuItemData>([
	{
		text: "File",
		children: [
			{ text: "New" },
			{ text: "Open" },
			{ separator: true },
			{ text: "Save" },
			{ text: "Quit" }
		]
	},
	{
		text: "Help",
		children: [
			{ text: "Contents" },
			{ text: "About" }
		]
	}
], (item:MenuItemData) -> item.children);

menuBar.itemToText = (item:MenuItemData) -> {
	return item.text;
};

menuBar.itemToSeparator = (item:MenuItemData) -> {
	return item.separator;
};

menuBar.addEventListener(MenuEvent.ITEM_TRIGGER, menuBar_itemTriggerHandler);

this.addChild(menuBar);

The example above uses the following custom Haxe typedef.

typedef MenuItemData = {
	?text:String,
	?children:Array<MenuItemData>,
	?separator:Bool
}

Events:

feathers.events.MenuEvent.ITEM_TRIGGER

Dispatched when the user taps or clicks a menu item renderer. The pointer must remain within the bounds of the item renderer on release, or the gesture will be ignored.

feathers.events.MenuEvent.MENU_OPEN

Dispatched when a menu opens.

feathers.events.MenuEvent.MENU_CLOSE

Dispatched when a menu closes.

Available since

1.4.0

.

See also:

Static variables

@:value("menuBar_itemRenderer")staticfinalread onlyCHILD_VARIANT_ITEM_RENDERER:String = "menuBar_itemRenderer"

The variant used to style the item renderer child components in a theme.

To override this default variant, set the MenuBar.customItemRendererVariant property.

Available since

1.4.0

.

See also:

Constructor

new(?dataProvider:IHierarchicalCollection<Dynamic>, ?itemTriggerListener:MenuEvent ‑> Void)

Creates a new MenuBar object.

Available since

1.4.0

.

Variables

@:style@:flash.propertybackgroundSkin:DisplayObject

The default background skin to display behind the item renderers.

The following example passes a bitmap for the menu bar to use as a background skin:

menuBar.backgroundSkin = new Bitmap(bitmapData);
Available since

1.4.0

.

See also:

@:style@:flash.propertycustomItemRendererVariant:String

A custom variant to set on all item renderers, instead of MenuBar.CHILD_VARIANT_ITEM_RENDERER.

The customItemRendererVariant will be not be used if the result of itemRendererRecycler.create() already has a variant set.

Available since

1.4.0

.

See also:

@:bindable("dataChange")dataProvider:IHierarchicalCollection<Dynamic>

The collection of data displayed by the menu bar.

Items in the collection must be class instances or anonymous structures. Do not add primitive values (such as strings, booleans, or numeric values) directly to the collection.

Additionally, all items in the collection must be unique object instances. Do not add the same instance to the collection more than once because a runtime exception will be thrown.

The following example passes in a data provider and tells the item renderers how to interpret the data:

menuBar.dataProvider = new ArrayHierarchicalCollection([
	{ text: "Latest Posts" },
	{ text: "Profile" },
	{ text: "Settings" }
]);

menuBar.itemToText = (item:Dynamic) -> {
	return item.text;
};
Available since

1.4.0

.

See also:

@:style@:flash.propertydisabledBackgroundSkin:DisplayObject

A background skin to display behind the item renderers when the menu bar is disabled.

The following example gives the menu bar a disabled background skin:

menuBar.disabledBackgroundSkin = new Bitmap(bitmapData);
menuBar.enabled = false;
Available since

1.4.0

.

See also:

forceItemStateUpdate:Bool

Forces the itemRendererRecycler.update() method to be called with the MenuItemState when the menu bar validates, even if the item's state has not changed since the previous validation.

Before Feathers UI 1.2, update() was called more frequently, and this property is provided to enable backwards compatibility, temporarily, to assist in migration from earlier versions of Feathers UI.

In general, when this property needs to be enabled, its often because of a missed call to dataProvider.updateAt() (preferred) or dataProvider.updateAll() (less common).

The forceItemStateUpdate property may be removed in a future major version, so it is best to avoid relying on it as a long-term solution.

Available since

1.4.0

.

itemRendererRecycler:AbstractDisplayObjectRecycler<Dynamic, MenuItemState, DisplayObject>

Manages item renderers used by the menu bar.

In the following example, the menu bar uses a custom item renderer class:

menuBar.itemRendererRecycler = DisplayObjectRecycler.withClass(MyCustomItemRenderer);
Available since

1.4.0

.

@:style@:flash.propertylayout:ILayout

The layout algorithm used to position and size the item renderers.

By default, if no layout is provided by the time that the menu bar initializes, a default layout that displays items horizontally will be created.

The following example tells the menu bar to use a custom layout:

var layout = new HorizontalDistributedLayout();
layout.maxItemWidth = 300.0;
menuBar.layout = layout;
Available since

1.4.0

.

@:bindable("change")selectedItem:Dynamic

separatorRecycler:AbstractDisplayObjectRecycler<Dynamic, MenuItemState, DisplayObject>

Manages item renderers used by the menu bar.

In the following example, the menu bar uses a custom item renderer class:

menuBar.itemRendererRecycler = DisplayObjectRecycler.withClass(MyCustomItemRenderer);
Available since

1.4.0

.

itemRendererRecyclerIDFunction:(state:MenuItemState) ‑> String

When a menu bar requires multiple item renderer styles, this function is used to determine which style of item renderer is required for a specific item. Returns the ID of the item renderer recycler to use for the item, or null if the default itemRendererRecycler should be used.

The following example provides an itemRendererRecyclerIDFunction:

var regularItemRendererRecycler = DisplayObjectRecycler.withClass(ItemRenderer);
var firstItemRendererRecycler = DisplayObjectRecycler.withClass(MyCustomItemRenderer);

menuBar.setItemRendererRecycler("regular-item", regularItemRendererRecycler);
menuBar.setItemRendererRecycler("first-item", firstItemRendererRecycler);

menuBar.itemRendererRecyclerIDFunction = function(state:MenuItemState):String {
	if(state.index == 0) {
		return "first-item";
	}
	return "regular-item";
};
Available since

1.4.0

.

See also:

itemToEnabled:Dynamic ‑> Bool

Determines if an item renderer should be enabled or disabled. By default, all items are enabled, unless the MenuBar is disabled. Thi method may be replaced to provide a custom value for enabled.

For example, consider the following item:

{ text: "Example Item", disable: true }

If the MenuBar should disable an item if the disable field is true, a custom implementation of itemToEnabled() might look like this:

menuBar.itemToEnabled = (item:Dynamic) -> {
	return !item.disable;
};
Available since

1.4.0

.

itemToSeparator:Dynamic ‑> Bool

Determines if an item represents a separator menu item.

For example, consider the following item:

var fileItems:Array<Dynamic> = [
	{ text: "Open" },
	{ separator: true },
	{ text: "Quit" },
];

If the MenuBar should display some items as separators, a custom implementation of itemToSeparator() might look like this:

menuBar.itemToSeparator = (item:Dynamic) -> {
	return Reflect.hasField(item, "separator") && Reflect.field(item, "separator") == true;
};
Available since

1.4.0

.

itemToText:Dynamic ‑> String

Converts an item to text to display within menu bar. By default, the toString() method is called to convert an item to text. This method may be replaced to provide custom text.

For example, consider the following item:

{ text: "Example Item" }

If the MenuBar should display the text "Example Item", a custom implementation of itemToText() might look like this:

menuBar.itemToText = (item:Dynamic) -> {
	return item.text;
};
Available since

1.4.0

.

Methods

getItemRendererRecycler(id:String):DisplayObjectRecycler<Dynamic, MenuItemState, DisplayObject>

Returns the item renderer recycler associated with a specific ID. Returns null if no recycler is associated with the ID.

Available since

1.4.0

.

See also:

indexToItemRenderer(index:Int):DisplayObject

Returns the current item renderer used to render the item at the specified index in the data provider. May return null if an item doesn't currently have an item renderer.

Available since

1.4.0

.

itemToItemRenderer(item:Dynamic):DisplayObject

Returns the current item renderer used to render a specific item from the data provider. May return null if an item doesn't currently have an item renderer.

Available since

1.4.0

.

itemToItemState(item:Dynamic):MenuItemState

Returns a MenuItemState representing a specific item.

Available since

1.4.0

.

setItemRendererRecycler(id:String, recycler:AbstractDisplayObjectRecycler<Dynamic, MenuItemState, DisplayObject>):Void

Associates an item renderer recycler with an ID to allow multiple types of item renderers to be displayed in the menu bar. A custom itemRendererRecyclerIDFunction may be specified to return the ID of the recycler to use for a specific item in the data provider.

To clear a recycler, pass in null as the value.

Available since

1.4.0

.

See also:

Inherited Variables

Defined by FeathersControl

@:stylealwaysShowFocus:Bool

Indicates if the focusRectSkin should always be displayed when the component is focused, or only after keyboard focus changes.

Available since

1.3.0

.

@:bindable("creationComplete")read onlycreated:Bool

Determines if the component has been initialized and validated for the first time.

In the following example, we check if the component is created or not, and we listen for an event if it isn't:

if(!control.created)
{
	control.addEventListener(FeathersEventType.CREATION_COMPLETE, creationCompleteHandler);
}
Available since

1.0.0

.

See also:

@styledisabledAlpha:Null<Float>

When disabledAlpha is not null, sets the alpha property to this value when the the enabled property is set to false.

Available since

1.0.0

.

@:inspectable(defaultValue = "true")enabled:Bool

@stylefocusPaddingBottom:Float

Optional padding outside the bottom edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusPaddingLeft:Float

Optional padding outside the left edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusPaddingRight:Float

Optional padding outside the right edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusPaddingTop:Float

Optional padding outside the top edge of this UI component when the focusRectSkin is visible.

Available since

1.0.0

.

@stylefocusRectSkin:DisplayObject

An optional skin to display when an IFocusObject component receives focus.

Available since

1.0.0

.

@:bindable("layoutDataChange")includeInLayout:Bool

@:bindable("initialize")read onlyinitialized:Bool

Determines if the component has been initialized yet. The initialize() function is called one time only, when the Feathers UI control is added to the display list for the first time.

In the following example, we check if the component is initialized or not, and we listen for an event if it isn't initialized:

if(!control.initialized)
{
	control.addEventListener(FeathersEvent.INITIALIZE, initializeHandler);
}
Available since

1.0.0

.

See also:

@style@:bindable("layoutDataChange")layoutData:ILayoutData

read onlystyleContext:Class<IStyleObject>

The class used as the context for styling the component. If a subclass of a component should have different styles than its superclass, it should override the get_styleContext getter. However, if a subclass should continue using the same styles as its superclass, it happens automatically.

Available since

1.0.0

.

styleProvider:IStyleProvider

Typically used by the theme to provide styles to each component, but a custom style provider may be provided that will take precedence over the theme's style provider.

When a component initializes, its style provider sets properties that affect the component's visual appearance. If the style provider dispatches StyleProviderEvent.STYLES_CHANGE after the component has initialized, the original properties set by the style provider will be reset to their default values and before applying the new property values.

Setting the style provider or replacing an existing style provider before a component initializes will queue up the style changes until after initialization. Once a component initializes, the style provider may be changed, but the changes will be applied immediately. Similarly to when a style provider dispatcches StyleProviderEvent.STYLES_CHANGE, any properties that were set by the previous style provider will be reset to their default values before applying the new style provider.

If the themeEnabled property is false, the current theme's style provider will be ignored. However, if a custom style provider was provided from outside of the theme, it will still be used.

Available since

1.0.0

.

See also:

@:inspectablevariant:String

May be used to provide multiple different variations of the same UI component, each with a different appearance.

Available since

1.0.0

.

Defined by MeasureSprite

Defined by ValidatingSprite

read onlyvalidating:Bool

Indicates if the display object is currently validating.

Available since

1.0.0

.

Inherited Methods

Defined by FeathersControl

private@:dox(show)initialize():Void

Called the first time that the UI control is added to the stage, and you should override this function to customize the initialization process. Do things like create children and set up event listeners. After this function is called, `FeathersEvent.INITIALIZE is dispatched.

The following example overrides initialization:

override private function initialize():Void {
	super.initialize();

}
Available since

1.0.0

.

See also:

move(x:Float, y:Float):Void

Sets both the x and y positions of the control in a single function call.

Available since

1.0.0

.

See also:

  • DisplayObject.x

  • DisplayObject.y

setFocusPadding(value:Float):Void

setSize(width:Float, height:Float):Void

Sets both the width and height dimensions of the control in a single function call.

Available since

1.0.0

.

See also:

  • DisplayObject.width

  • DisplayObject.height

private@:dox(show)setStyle(styleName:String, ?state:EnumValue):Bool

Determines if a style may be changed, and restricts the style from being changed in the future, if necessary.

Available since

1.0.0

.

Defined by MeasureSprite

private@:value({ minHeight : 0.0, minWidth : 0.0 })@:dox(show)saveMeasurements(width:Float, height:Float, minWidth:Float = 0.0, minHeight:Float = 0.0, ?maxWidth:Float, ?maxHeight:Float):Bool

Saves the calculated dimensions for the component, replacing any values that haven't been set explicitly. Returns true if the reported values have changed and Event.RESIZE was dispatched.

Available since

1.0.0

.

Defined by ValidatingSprite

isInvalid(?flag:InvalidationFlag):Bool

Indicates whether the control is pending validation or not. By default, returns true if any invalidation flag has been set. If you pass in a specific flag, returns true only if that flag has been set (others may be set too, but it checks the specific flag only. If all flags have been marked as invalid, always returns true.

The following example invalidates a component:

component.setInvalid();
trace(component.isInvalid()); // true
Available since

1.0.0

.

See also:

runWithInvalidationFlagsOnly(callback:() ‑> Void):Void

Calls a function that temporarily limits setInvalid() calls to setting invalidation flags only, and the control will not be added to the validation queue. In other words, setInvalid() calls will work similarly to setInvalidationFlag() instead.

Typically, this method should be called only during validation. If called outside of update(), the component's validation may be delayed until a future call to setInvalid().

Available since

1.2.0

.

runWithoutInvalidation(callback:() ‑> Void):Void

Calls a function that temporarily disables invalidation. In other words, calls to setInvalid() will be ignored until the function returns.

Available since

1.0.0

.

setInvalid(?flag:InvalidationFlag):Void

Call this function to tell the UI control that a redraw is pending. The redraw will happen immediately before OpenFL renders the UI control to the screen. The validation system exists to ensure that multiple properties can be set together without redrawing multiple times in between each property change.

If you cannot wait until later for the validation to happen, you can call validate() to redraw immediately. As an example, you might want to validate immediately if you need to access the correct width or height values of the UI control, since these values are calculated during validation.

The following example invalidates a component:

component.setInvalid();
trace(component.isInvalid()); // true
Available since

1.0.0

.

See also:

private@:dox(show)setInvalidationFlag(flag:InvalidationFlag):Void

Sets an invalidation flag. This will not add the component to the validation queue. It only sets the flag. A subclass might use this function during draw() to manipulate the flags that its superclass sees.

Available since

1.0.0

.

See also:

private@:dox(show)update():Void

Override to customize layout and to adjust properties of children. Called when the component validates, if any flags have been marked to indicate that validation is pending.

The following example overrides updating after invalidation:

override private function update():Void {
	super.update();

}
Available since

1.0.0

.

See also: